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-- Newsticker --
[1d 20h ago] Stormrage: tonight i will make a short shutdown (5mins max) to wipe ids and try other solution to fix em.
[2d 8h ago] False.Genesis: Move to new server machine finished (got more RAM and 2 dualcore CPUs now), thx Resieh ;)
[10d 19h ago] False.Genesis: Found real crash reason, fix is on the way...
[10d 21h ago] Stormrage: seems FG foud out the reasons of crash, should be stable now, tho let's see, if it is... i will reset ids.
[11d 1h ago] Stormrage: seems like fix wasn't working properly, stay calm, IDs will be reset when FG manages to fix the problem, so on the rest of the weekend everyone will be able to raid.
[11d 12h ago] False.Genesis: Maybe solved the recent massive crashes, lets see...
[20d 11h ago] Stormrage: 3.3.5a is up and running, enjoy vehicles & ruby sanctum!
[20d 12h ago] Stormrage: updating to 3.3.5a, may take 1hour, be patient.
[20d 16h ago] Stormrage: Also working on the vehicle implementation project, seems like FG could implement it on a way, for now 3 seated mammoths are fine.
[21d 17h ago] Stormrage: Eye of the Storm openable starting doors are fixed, Alterac Valley also.


Alternative port!
For those who can't properly play on the default world port (8085) because provider or network, public router, university is blocking we opened an alternative port to play through: 8089!

Usage: on the realmlist select the realm "Project Eden (8089) 3.3.5"

Have Fun!

posted by: Stormrage on Sunday, 22nd Aug 2010, 15:57 [GMT +0200]


Change your password!
Someone players still did not change his/her previous password! Take this serious and change it! Be sure your new password is between 4 and 15 characters long and not the same as your username, etc... make it secure!

posted by: Stormrage on Wednesday, 11th Aug 2010, 10:14 [GMT +0200]


Upgrading connection!
Upgrading the internet connection at the server, can't say how long it will be down, but better follow forum on:

http://www.hardcore-stalkers.com/pe/ since if the net is off, this pc will be off too!

Update: the server is up again & running!

posted by: Stormrage on Wednesday, 4th Aug 2010, 15:44 [GMT +0200]


New host!

** new realmlist: pe-wow.net **

Finally everything goes fine, at least lets hope so!
I strongly suggest everyone to change password!

There will soon be an account cleanup, accounts matiching the following criteria will be deleted:
- not logged in for two years
- permanently banned
- short term accounts (time between creation and last login less than 4 weeks, and unused for 3 months)

For those who like to keep their account but don't have WoW to login, we made an option;
login on the website, go to "Account -> Overview" (default page after login) and refresh the last login date with the provided link.

Cleanup date: 22nd of August, 2010!

posted by: Stormrage on Sunday, 1st Aug 2010, 15:17 [GMT +0200]


Dungeon & Raid Report!
You will find Instance & Dungeon informations under "Server Info" menu in future!

posted by: Stormrage on Wednesday, 27th Jan 2010, 19:25 [GMT +0100]


Server down!
As stated on the forum, our provider currently stopped hosting. The story is as follows:
- The server is in a server room, that our provider rented from another provider
- The renting contract ended, so the other provider cut off net (or power, dunno)
- TNS is back to vietnam, so he cant pick it up
- => KyK (seems like he is the new admin now, since only he has access to the machine because he works at the provider and is responsible for the hosting, from what i know) has to pick it up, bring it to another working server room and connect it to the net again, and tell us the new IP.
No idea when (and if ever) he will do it. We can just hope for the best now.

In the meantime Stormrage and I are setting up a temp server (which this website run on, currently). Currently setting up the system, installing MaNGOS, etc.

If the community decides they want a tempserver, we will open it for the public, with a database backup from tuesday, 1.5 days before the server went down.

A discussion can be found on the forum, WoW Chat section, and a poll in the polls section.

News will follow.

posted by: False.Genesis on Saturday, 19th Dec 2009, 18:50 [GMT +0100]


Coreupdate to 8585
Most important changes in today's update:

Changes by MaNGOS devs:
- Disable quests related to specific game events at startup if event not active.
- Fixed lost target seal buff at getting enamy seal debuff.
- Paladin: Updated Seal of Righteousness to new version
- Fixed absorb shield auras of the following spells:
* Paladin: Sacred Shield
* Druid: Savage Defense & Frenzied Regeneration can now stack; Savage defense is now correctly removed
- Fixes in healing crit calcultion code; this affects:
* Priest: Improved Flash Heal & Renewed Hope, they work now
* Target dependent healing crit chance mods work properly now
- Priest: Glyph of Power Word: Shield works now
- Paladin: Implement unleashing effect for some positive seals
- Added support for some quest critter summons.
- Hunter: Master's Call works now
- Mage: Glyph of Ice Lance, Improved Scorch & Ice Block work now
- DK: Correctly limit Blade Barrier triggering
- Hunter: Pet talent Last Stand works now
- Fixed item spell: Tremendous Fortitude (Battlemaster's Alacrity)
- Shaman: Glyph of Earth Shield works now
- Fixed A LOT of summoning spells (to be more correct, spells with implicit targets # 36, 40, 49, 50, 54, 60, 64, 66, 67, 72, 73, 86)
- Correctly restore powers with energize-effect spells like Shadowfiend or Mana Tide Totem
- Dwarf: Fixed racial spell Stoneskin
- Heirloom items now give the correct amount of spell power bonus
- Timed quests now correctly fail when they time out
- Paladin: fixed talent Combat Expertise, it gives Crit% bonus now
- Implemented battleground bonus weekends Call to Arms event
- Big revamp of the existing Battleground code (-> i hope this will not cause any problems... was unable to test it)
- Fixed a problem with spells that failed with error message "You are not in an arena"
- Warlock: Glyph of Corruption works now
- Rogue: talent Prey on the Weak works now
- Priest: Fixed Divine Hymn targeting
- Implement downgrade armor proficiency for items with scaled stats (= Heirlooms)
- Prevent crash at casting DK spells by non-DK characters.
- Fixed problem with guild_bank_rights not removed when guild master deleted rank.
- A few scripted quests have been fixed.

Other fixes:
- DK: Set correct health increase for talent spell Vampiric Blood.
- Paladin: Fixed Concentration Aura spam
- Fixed a possible crashbug
- fixed Level Penalty for not-ranked spells
- Dual Spec works now!! (read my notes below)
- Rogue: Hunger for Blood should work now
- Added vehicle support (read my notes below)


This time no fixes by me :(

To all those who have sent me a PM and still didnt get an answer:
I was away for 2 weeks, and you cant imagine how many PMs i got during that time...
So justt hat you know, i havent forgotten about you, just probably didnt read your PM yet.
Be patient please, you will get an answer really soon :)


About dualspec:
This is not an official fix! I havent tested it much, but from what i can say it works.
However, i CAN NOT guarantee it is bug free, and should the MaNGOS devs decide to fix this another way it may become necessary to change the way dualspec is handled, which means:
- Another global talent reset
- 1000g lost for everyone who purchased it
- Other quirks and fuckups i dont even want to think about
This is probably the WORST CASE. Nobody knows what will really happen.
Up to you if you spend the 1000g or not.
Don't say you haven't been warned.

About vehicles support:
I was unable to test it because of the very old database on my testserver.
Good luck finding out what works and what not. :)
Don't expect too much!


posted by: False.Genesis on Wednesday, 7th Oct 2009, 1:08 [GMT +0200]


Changelog for the lastest updates up to 8499
This is the changelog from the past 2 day's updates - the big update + 2 hotfixes.

Current MaNGOS rev after hotfixing: 8499

Changes by MaNGOS devs:
- Implement far sight like spells work for long distance.
- Added support for strict chatmessage validation
- Hunter: fixed Disengage
- Remove AFK-flag at BG join
- Druid: fixed Savage Defense damage absorb
- Not allow stacking SPELL_AURA_PERIODIC_ENERGIZE from diff casters
- Implement proper store and use character specific account data.
- Correctly update achievement at bank bag slot buy instead next login.
- Hunter: Correctly trigger Monkey Speed while in Aspect of the Dragonhawk
- Fixed displaying return button in mails
- Warlock: fixed Demonic Pact
- Fixed Armor Penetration% from spells, this affects:
* Warrior: Battle Stance, Mace Specialisation
* Rogue: Mace Specialisation
* DK: Blood Gorged
- Correctly display Gameobject
- Fixed exploit with NPC not attacking player when in different height
- Fixed problems with guild ranks etc.
- Added new 3.x flask/elixir data
- Mage: Implemented Glyph of the Penguin
- Fixes in paladin seals and related spells
- Paladin: Fixed talent Beacon of Light
- Hunter: Implemented talent Piercing Shots

Fixes by me:
- hopefully fixed pets in arena/duel that were friendly but shouldnt be
- fixed endless flight loop bug
- DK: Glyph of Rune Tap +10% group heal no longer affects DK himself
- Paladin: Fixed Eye for an Eye Rank 2 damage (its 10% instead 20% - typo by blizz)
- Paladin: Fixed Judgment of Light, now using 3.2 formula

Other fixes:
- Hunter: Corrected Kindred Spirits stacking
- Hunter: Fixed pet talent Bullheaded
- Updated pet level-up XP to 3.x (now 10% of owner's XP)
- Fixed possible problems wiht pet attack range
- Hunter: Fixed pet talents Guard Dog, Improved Cower, Silverback
- Hunter: Implemented pet spell Kill Command
- Fixed pets benefit from owner's spellmods
- Priest: Fixed Dispersion
- Warlock: Fixed Demonic Circle
- DK: Handle Empower Rune Weapon trigger spell effect
- DK: Prevent Hungering Cold aura remove at damage taken from diseases
- Druid: FIed talent Revitalize
- Remove Druid Dash bonus if not in Cat Form
- Fixed easy XP/loot at NPC killing other NPC
- fixed Guarded by The Light Script Effect - patch by nos4r2zod, thx
- hopefully fixed dead-but-alive bug that appeared between updates (if its still present - let me know!)


A few other things:

Thx to Limitless for providing data for 28 Elixirs for Elixir Master (Outland & Northrend ones), Elixir masters now have a chance of creating additional Elixirs for these.

I have been asked countless times when we will upgrade to 3.2 - here is the answer: I cant tell. MaNGOS has a 3.2 branch and its working, but its not yet supported and not really stable. When i know more and can give a rought upgrade date, i will let you know. Dont ask for it, please.

I also finished my boss script that will be spawned very soon. ;)

PS: the usual stuff - play only when sober, dont insult others and have a nice day. :)



posted by: False.Genesis on Tuesday, 15th Sep 2009, 6:57 [GMT +0200]


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